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Transistor game rating
Transistor game rating













transistor game rating

Turn() is useful for allowing yourself to punch a hole through enemy defenses or to allow yourself some breathing room. Turn() is mildly similar to the VATS system in Fallout 3, but much more unique and reactive than simply "clik on whurr u wanna shewt and hope u dunt miss". Transistor uses a "Turn()" function that allows the player to pause combat in order to plan out their movements and attacks, then executing them in rapid succession. However, that is where the similarities between the two games end. Transistor's story is difficult to perceive at the beginning, but as the player progresses and pays attention to the narrative and ques from the world one can piece it together over time.įor the gameplay, Transistor is similar to Bastion in the birds-eye view controls and sporadic groups of enemies that have different strengths and weaknesses that you must approach in a careful manner or else you risk exposing yourself to more damage than needed. Which creates a much more atmospheric effect than Bastion as the narrator is sharing in your experience instead of outlining what happens as you play. The first thing they player will notice in the game is the art-style and narrative reminiscent of Bastion stylized environments, characters and enemies that can be instantly recognized and a story that is unveiled in little pieces through the smooth tones of the games narrator, who is actually the talking sword you're using throughout the game. I have kept this review 100% spoiler free.įrom the creative geniuses at Supergiant Games comes Transistor, a birds-eye sci-fi RPG with a strategic twist in its gameplay functions that creates a gaming experience that is both refreshing and unique in today's video game market. For those of you out there considering the purchase of Supergiant Games latest release, fear not.















Transistor game rating